Rokugan is a big place, regardless of how you read the map. For every place that’s named, there’s at least a hundred unnamed villages, shires, woods, and more disturbing areas. Adventurers and heroes tend to be “on the road” passing through such places frequently.
They do pass through such places, no? Of course they do.
In the Master’s games, no one gets anywhere quickly. Oh, from time to time the heroes get where they need to be. More often than not, however, something occurs as a quick sidetrack. Read the rest of this entry »