Harlem Hellfighters vs Cult of Evil

As promised, I started pushing my newly painted Harlem Hellfighters and German WWI soldiers (both from Gaddis Gaming) around the gaming table. Nothing fancy – this was a quick and easy test run using my new copy of THW’s Nuts Weird War 2! Rules. Both sides had basic bolt action rifles, and that was about the extent of the needed rules adjustments for the most part. I’ll give a quick summary, with some THW margin notes …:

In a dusty, far off land, a team of Harlem Hellfighters enters a strange and seemingly ancient, ruined haunted valley. In the distance, odd noises and, according to patrol notes, some likely enemy soldiers. As they advance down the road, the Hellfighters find a pair of odd, skull-themed pillars alongside the old pathway.

Managing to push on past (I ran a team Fear check, a rule added with the new Weird Wars ruleset), the Hellfighters scouted about. One potential encounter turned out to be just the wind … and the chanting of some strange figure by an ancient well. The Hellfighters ducked back rather than risk a fight (“We’re here for recon, people, recon!”). They successfully did so (THW “In Sight Tests” allow you to actually retreat from LOS if you can do it with the 2″ bonus move), but then were ambushed by some rogue German soldiers.

… which turned out to be a terrible idea, as the Harlem Hellfighters won the Reaction Test and pouring on the rifle fire. The Germans were taken out, except for a single cowardly officer who ducked back and ran.

With several possible enemy squads closing and, and the chanting figure doing something (casting a Defend spell), the Harlem Hellfighters wisely fell back to report their findings. A future mission awaits!

Until next time, be well and good gaming!

Gaddis Gaming WWI German Soldiers

Gaddis Gaming included some of their WWI German soldiers in my order, and I’ve gotten them up to battle ready status (good enough for the likes of me anyhow). I’m hoping to get a little more detail picked out on them – maybe some mustaches – but more looking to push them around the table against those Harlem Hellfighters.

I also got the Gaddis Gaming Death Ray Tank assembled and roughly painted, alongside a Firelock HMG team.

Considering the weird elements – Death Ray and Tesla Tanks – I’m leaning into using Nuts! Weird War 2 as a ruleset for gaming them on the table. It’s solo friendly, and the forces should be easily worked up from the rules.

All said, I’m hoping to have some kind of battle report/result to share in the near future.

Be well, and good gaming!

Harlem Hellfighters in 28mm

As mentioned in the Tesla Tank post, I’d gotten some 28mm Harlem Hellfighters from Gaddis Gaming. I got some work in on these white metal models this week, and have them at about battle standard (which for me is “slop and go”). There’s definitely room for more drybrushing and detailing, but good enough for the likes of me.

I had an HMG on-hand (from Firelock Games) and got that painted up to match. With two 5-man units, a leader, and an HMG, I think it’s quite the little force … very combat patrol-ish.

I didn’t spend much time cleaning the models – mainly straightening a few barrels, which is par for the course with any modern minis. Overall, they were a pretty clean bunch, and it’s been a while since I had new metal minis. I used some green army painter primer to quickly get them into a base color. Some inks, drybrush, and base treatments and good to go.

I think the models have some nice character and poses, and looking forward to getting them onto my table for some battles.

Be well, and good gaming!

Where the Cold Wind Blows – Old Gods of Appalachia

My local game store (Black Diamond Games) brought in the recently released Old Gods of Appalachia rpg (MCG; $69.99 US; 416 pp; full color), and I treated myself to a copy. I’m glad I did, and spent the last day or two rooting around both the rpg book and the inspiring podcast, Old Gods of Appalachia.

I recently completed a several years campaign of Call of Cthulhu, and while taking a break from GMing the horror genre at the moment, Old Gods of Appalachia (or OGoA for short) seems a likely candidate for me getting back to the genre. As an old hand at the Cthulhu Mythos, I find OGoA refreshing (and dark) – it’s more contemporary that Lovecraft, has a different regional American folk lore focus, and doesn’t have the Mythos sort of tying things up. OGoA is much closer to the ghost stories and campfire tiles of my youth, and vibes closer to folk lore than the Mythos of the Outer Gods and such.

Not that it doesn’t have some parallels – Those Who Sleep Beneath and the Inner Dark both get at that same sort of alien otherness to humanity, but with entirely different … and perhaps more familiar notes. There’s less academia and more common folks minded.

I also grabbed the Player’s Guide ($19.99; 32 pp; full color) since I do better with printed materials than digital. It’s essentially an extract of setting material from the core rulebook, plus five pre generated characters (which are also available for free download).

I still have miles to read, but my sense if that if you have friends who enjoy the horror and investigative horror genre, are perhaps a little too comfortable with their library use and little too cozy making the walk from Arkham to Kingsport … well then, you might want to send them on an excursion along the Appalachian Trail. There’s some folks there I think they’ll be dying to meet.

Be well, and good gaming!

Gaddis Gaming Tesla Tank

I placed a small order with the good folks at Gaddis Gaming a few days, and the mailperson delivered earlier today. Gaddis Gaming included one of their Weird War models as part of my army bundle – the Tesla Tank! What a cool tank model!

The Tesla Tank is constructed of resin, in multipart (main body, turrets, barrels – two different gun and turret styles were included). No instructions were included, so I just did my best to follow the cool box art. The box is marked at a price of $40 US; Gaddis Gaming may have various Army deals and bundles available.

It took about 15 or so minutes to clean up and assembly. I noticed a spot that looked like it could take a barrel, and added a fixed secondary gun to the front. Then I took it into the backyard while there was still some sun to hit it with some black and green spray can.

My army deal also included a Death Ray Tank, so if it’s as cool as the Tesla Tank (and I think it probably is), I may have one to share soon, along with a famous historical unit – the Harlem Hellfighters!

Be well, and good gaming!

Might & Melee – First Game

Another recent acquisition has been Might & Melee, from Wiley Games. One of three books doing a fantasy take on their Fistful of Lead game system, I found it to be a fun, colorful read. The author, Jaye Wiley, is a D&D player of way back and it informs his system and sensibilities. M&M is pretty much near historical fantasy – the magic and monsters really come in the later two volumes, with some ideas includes in this core book. It has, to me, an old school flair: minimal stat line and various abilities. The book includes the core rules, material on making a warband, listing of abilities, a handful of scenarios, and creatures, a pair of sample retinues and such.

It’s miniatures agnostic, so I used some old medieval fantasy 28 mm and set up a 3×3 board. M&M / FFoL uses a card draw activation system, which adds some nice friction for the solo player (me, in this case!), and a typical warband is a small handful (5 ish, unless you want to include some rabble teams). I had my blue team as a band of plucky, bow-toting Rangers of Bluetowne and one of the sample warbands as the Sheriff of Redville and his men. I grabbed some d10s (and d8s and d12s for the outliers), some tokens, cards and a tape measure … and then the assault on Weather … I mean, Ruintop began!

With the randomized activation, simple night fight rules, and small warband, it was a fun solo game. I wasn’t sure how it would go, actually, and the battle ebbed and flowed a bit.

In the end, the Rangers narrowly pulled off a victory, forcing the Sheriff and his men to retreat into the night. However, one of the Rangers, “White Cloak” was injured in the attack, and the Rangers will need to seek some remedy in the woods before they can continue their mission.

Probably obvious that I thoroughly enjoyed the game and system. I’ve gotten the follow-up two books (Magic and Monsters focused), and looking forward to adding those to some future games.

Until next time, Be Well and Good Gaming!

Alpha Strike

Speaking of old games come back around again, I recently acquired the new(ish) Battletech Alpha Strike boxed set courtesy of my flgs. I definitely enjoyed getting back into the lore, and with some various terrains, it was a massively upgraded Battletech experience for me. I do a lot of solo wargaming these days, and it was fairly easy to run a lance-on-lance scenario. It doesn’t have the same detail as the full classic Battletech, but also plays a lot faster. And with the same spirit, if not rules.

The latest BT minis from Catalyst are nice too. No complaints here.

Image above is a 3′ x 3′ table with neoprene mat, road sections, the AS buildings, Death Ray Designs’ Steel Rift city set, and some assorted other pieces.

Be Well and Good Gaming!

Still Meditating

It’s been awhile since I’ve posted, and the past several years have been interesting for pretty much everyone. I’d been pondering the site a bit lately, and have decided to get back to posting, inspired by a variety of bloggers and YouTubers. Yes, I’m an old gamer and say things like “bloggers”.

Speaking of old games, I had the pleasure to play – yes, I said play – Legends of the Five Rings recently. My good friend and trouble-maker, Mr. Mean (of https://www.youtube.com/@MrMeanSpeaks) ran a short one-shot using L5R 2nd edition, and I got to play a Lion Bushi. I had a fantastic time. Mr. Mean’s favorite L5R edition is the 2nd edition; my favorite is “all of them”, but that’s neither here nor there.

It did remind me strongly that old games – rpgs and miniature games alike – can be lot of fun. In addition to L5R 2e, I had a chance to run some Alternity (which is 25 years old or so, and wants me to stop calling them “kid”).

If you’re interested in Mr. Mean’s thoughts on the one-shot:

Up next … I might start rambling about miniature games. I’ll save it for a second post, and see if I can get two – two! – in 2023.

Be well and good gaming!